graphics processing unit (GPU)

Image
  DefiNITIOn  graphics processing unit (GPU) A  graphics processing unit  ( GPU ) is a specialized electronic circuit designed to rapidly manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are very efficient at manipulating computer graphics and image processing. Their highly parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In certain CPUs, they are embedded on the CPU die. [1] In the 1970s, the term "GPU" originally stood for graphics processor unit and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and

RAM ( Ramdom access memory )

 DEFINITION

RAM (Random Access Memory)

RAM (Random Access Memory) is the hardware in a computing device where the operating system (OS), application programs.

Random-access memory ( RAM ) is a form of computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory. In contrast, with other direct-access data storage media such as hard disks, CD-RWs, DVD-RWs and the older magnetic tapes and drum memory, the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement.



Example of writable volatile random-access memory: Synchronous Dynamic RAM modules, primarily used as main memory in personal computers, workstations, and servers


RAM

 contains multiplexing and demultiplexing circuitry, to connect the data lines to the addressed storage for reading or writing the entry. Usually more than one bit of storage is accessed by the same address, and RAM devices often have multiple data lines and are said to be "8-bit" or "16-bit", etc. devices.

In today's technology, random-access memory takes the form of integrated circuit (IC) chips with MOS (metal-oxide-semiconductor) memory cells. RAM is normally associated with volatile types of memory (such as dynamic random-access memory (DRAM) modules), where stored information is lost if power is removed, although non-volatile RAM has also been developed.[3] Other types of non-volatile memories exist that allow random access for read operations, but either do not allow write operations or have other kinds of limitations on them. These include most types of ROM and a type of flash memory called NOR-Flash.

The two main types of volatile random-access semiconductor memory are static random-access memory (SRAM) and dynamic random-access memory (DRAM). Commercial uses of semiconductor RAM date back to 1965, when IBM introduced the SP95 SRAM chip for their System/360 Model 95 computer, and Toshiba used DRAM memory cells for its Toscal BC-1411 electronic calculator, both based on bipolar transistors. Commercial MOS memory, based on MOS transistors, was developed in the late 1960s, and has since been the basis for all commercial semiconductor memory. The first commercial DRAM IC chip, the Intel 1103, was introduced in October 1970. Synchronous dynamic random-access memory (SDRAM) later debuted with the Samsung KM48SL2000 chip in 1992.

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